Quote from CanadaRox on the 16th of January 2011:
Just assume we have a solution for every rare "what-if" scenario. We don't know yet, but we aren't going to try to figure out what to do in all of these situations unless the base suggestion is something people want, and so far no one has provided a very strong argument for not having cars despawn. I don't think "it's frustrating" is a good enough reason because its also frustrating to have a hunter steal a smoker pull, but that are just something that you have to deal with.
I'm not saying it's a bad idea it's a good one I'm just wondering what rotoblin does if say the dumpster in NM3 gets hit at the top of the ladder near the hospital, that could be what confogl does if it does anything.
And gas cans should be limited to 1 except on finales maybe cause 2 fires can hold back a tank for almost 2 entire passes (the last pass being to the AI).
Posted on Sunday, 16th January 2011