It's definitely annoying losing cars, but I think it's a very valuable part of the game. Exactly like Canada says, the two sides of that are definitely very valid strategies and parts of the game. It really comes down to nerfing the survivors more in my opinion, because allowing cars to stay on map even after hit, basically gives the survivors another disadvantage. Instead of forcing a tank to push in or hit a car with a rock if he wants to keep it, they now basically have to relocate all together if they want to escape the potential car or even lucky car. Then of course you have HR4 as mentioned above, where infinite cars could mean just lollercaring over and over until you hit. Yes, it's up to the survivors to chip the tank and force him to forget about his car, but lets take this scenario in:
Tank spawns up, survivors take up their defense. Car gets punched in, gets in play near the survivors, but not the right time to move in. Tank rocks and rocks, not hitting the car because he knows it won't disappear, wasting attack after attack, not pushing in. Tank passes, tank continues to rock and attacks go in, tank gets down to 10% rage, moves in, and wipes slow survivors, or even fast ones with car that is still there from 3-5 minutes ago. Obviously, the tactic to avoid this is survivors relocating, and it adds a bit more depth to strategy in the game, but gives the tank to big of a weapon in my opinion to bleed survivors out, and still have a potential wipe guaranteed should a hittable be in play near the survivors. I think we'd see a lot more infected teams just massing hittables in an area and going crazy instead of playing strategic tank attacks and relying on team attacks to get the tank in and do damage. Infected play should be just as strategic as survivor play in terms of sending in attacks, I don't think a tank should be allowed to rely on constant hittables without having a repercussion for hitting them in the first place, keeping them in play and from disappearing is that repercussion.
Gas cans should be reduced in my opinion, for reasons others have stated, propane tanks and such don't really matter, I don't see too many teams using them that often.
Posted on Thursday, 13th January 2011