I'm going to try to work on editing weapon attributes soon. I don't know 100% if it's going to be doable since a lot of things are done clientside. However, here's two things I'm considering changing:
1. Pistol fire rate.
I know a lot of people are using autofire scripts for their pistol shots. While blocking scripting isn't feasible for a number of reasons, what we can do (like we did with haymaker blocking) is reduce its efficacy.
Dual Pistols currently can be fired at 11.42 shots per second. With each pistol shot doing 36 damage, this gives them a DPS of 412, sustained at 212 DPS--and 1080 damage per clip.
Compare this to the Uzi at 320 damage per second, 183 sustained, with 1000 damage per clip.
Even though it's a secondary weapon, dual pistols are more powerful than the Uzi--a primary weapon.
I've done some polling with different people to see what an average click per second is. The average I've seen seems to be around 7-8 clicks per second--a good 25% under the dual pistols max fire rate of 11.42 per second. If you want to test your own clicks per second, check out
this site and report back with your results.
So, I'm thinking of reducing pistol fire rate by up to 25%. It will reduce the efficacy of scripts and keep the dualies from being so overpowered as a secondary weapon.
Thoughts, opinions, clicks-per-second data?
2. Hunting Rifle Spread
Increasing the hunting rifle spread to match old-L4D1 is something that's been talked about for quite a while. Given that I have multiple reasons to go digging in the l4d2 bins to mess with this now, I'll probably get around to it.
I'm looking for opinions on whether this should happen or not, and if the 1-HR limit should be removed if we increase the spread.
3. Other weapon changes?
Deagles could be nerfed if there was a good way to do it. Having a mini-HR in your pocket is kind of silly. Ideas and opinions on other weapon changes would be appreciated.
Edit: Personally I get about 6-7 clicks per second, depending on how hard I'm trying.
Edited once, 11/12/10 - 1:44am.
Posted on Saturday, 11th December 2010